Glockenball
A downloadable game for Linux
My entry for the Lisp Game Jam Fall 2024.
Built using chez-scheme, raylib and klecs.
In Glockenball, you catapult cannonballs onto bells in a bell tower. If a bell's healthpoint reaches 0 it gets destroyed. If any bells reach the bottom of the screen (i.e. fall on you) you lose. Try to reach the highest score you can!
You aim with the mouse and click to launch the cannonballs. Sometimes, balls run off-screen despite my state-of-the-art collision detection. In these cases, please press "R" to reset the state and then you can click again to launch more cannonballs.
ASSET CREDITS
- .Background image: AI generated using prompt "Sketch of the inside of a bell tower"
- Bells: by SomebodyLarr CC0, Source: https://opengameart.org/content/bell
- Cannonball: by Flixberry Entertainment, CC0 and CC-BY-SA 4.0. Source: https://opengameart.org/content/cannonball
- Catapult: By Xarius, CC-BY-SA 3.0, Source: https://opengameart.org/content/catapult-1
- Font: Designed by: Michele Casanova Website License: Free for commercial use, OFL. Source: https://fontesk.com/in-die-busillis-font/
- Sounds: Glockenspiel by angstrom, CC0, Source: https://freesound.org/people/angstrom/packs/583/
The game is distributed as AppImage for GNU/Linux Platform. Download the file, make it executable via "chmod u+x glockenball.AppImage" then run it.
Status | In development |
Platforms | Linux |
Author | harebrained |
Genre | Platformer |
Development log
- Final day: &%ing packaging87 days ago
- Day 8: Wrapping up89 days ago
- Day 790 days ago
- Day 691 days ago
- Day 592 days ago
- Day 493 days ago
- Day 394 days ago
- Day 295 days ago
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