Day 6
Glockenball » Devlog
So I have solved one more issue I was having, where I needed to inhibit launching more balls in-between mouse clicks.
Tasks that are left: implement win condition, solve some bugs where collision is not detected if the ball goes too fast.
Then I want to add some animations/eyecandy. And a start screen with instructions...
But now I feel on top of things again, I will be able to submit a game before the end of the Jam.
Get Glockenball
Glockenball
Musical breakout clone
Status | In development |
Author | harebrained |
Genre | Platformer |
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