Day 2
Glockenball » Devlog
Today I figured out how linear ball movement works (with movement along a vertical line being a special case). Started working on collision but that is not yet working. Hope to fix it tomorrow. And if tomorrow is a very good day I hope to get most of the game logic working so I can work on polishing everything up and adding plenty of animations and eye-candy.
Also should work on getting screenshots up soon.
Found a bug in klecs, my ECS library, which I fixed and pushed to Github.
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Glockenball
Musical breakout clone
Status | In development |
Author | harebrained |
Genre | Platformer |
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