Day 2
Glockenball » Devlog
Today I figured out how linear ball movement works (with movement along a vertical line being a special case). Started working on collision but that is not yet working. Hope to fix it tomorrow. And if tomorrow is a very good day I hope to get most of the game logic working so I can work on polishing everything up and adding plenty of animations and eye-candy.
Also should work on getting screenshots up soon.
Found a bug in klecs, my ECS library, which I fixed and pushed to Github.
Get Glockenball
Glockenball
Musical breakout clone
Status | In development |
Author | harebrained |
Genre | Platformer |
More posts
- Final day: &%ing packaging20 days ago
- Day 8: Wrapping up22 days ago
- Day 723 days ago
- Day 624 days ago
- Day 525 days ago
- Day 426 days ago
- Day 327 days ago
- Day 129 days ago
Leave a comment
Log in with itch.io to leave a comment.