Framework
First day of working on my first game for the Lips game jam. My goal with this game is to exercise the procedures from my yet unpublished (harebrained scheme) library for computational biology.
My idea is that you play a cell, that has DNA. This DNA translates into proteins/amino acid sequences. These can then be used to purchase/create enzymes that metabolize substrate and generate energy (as ATP). Each translated codon will substract ATP and each enzyme will then generate ATP. This needs to be in balance for the cell to survive. You can change the DNA sequence to optimze your amino acide yields.
I hope that this concept can also be understood by people with little knowledge of biochemistry.
Today I created the framework to mine amino acids from a DNA terrain in a step-wise fashion. This should be the core and most difficult part.
TODO:
* put this process into a game loop
* substract ATP for each step in the translation
* implement transition and transversion operations to alter the DNA strand
* mockup user interface
Files
Get Metabolize!
Metabolize!
Status | In development |
Author | harebrained |
Tags | Game Jam, lisp, lisp-game-jam2022 |
More posts
- Final touchesNov 06, 2022
- UI doneNov 03, 2022
- Pretty terrainNov 01, 2022
- We have enzymesOct 31, 2022
- Some graphics and movementOct 30, 2022
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